Literary game for elementary school

"Literary loto" game for younger students. - pdf free download

Intellectual game for schoolchildren on the topic: Animals

Literary intellectual quiz for younger students

Game - loto for schoolchildren

Lotto will help guys think together, make decisions, make a choice. The competitive spirit of the game awakens interest and stimulates creativity. The game can be played multiple times, and each time the organizers prepare prizes, develop new topics, assign roles.

Define, how many teams will participate in the game. For each group, copy the cards and prepare a lotto card: A4 sheet sections of 24 cells and mark with numbers, highlighting the numbers or individual cells of the corresponding level of difficulty of the questions. Give each team a packet of answer rolls. Take away some of the answers.

Response structure: correct (18-20); wrong (10—20); some answers are not present at all (4-6); blank cards for your answers (5-7).

Game order

1. The facilitator reads the question slowly, clearly calling his number. Time to think - 30-60 seconds. To indicate a time interval, you can use: musical excerpt; metronome; hourglass, etc.. d.

2. The team chooses the answer, in case of his absence in the bag he writes his own on a blank card and puts it in the appropriate box on the Lotto card. (You can agree to play 24 question, or 18, or 15…)

3. After reading all the questions, at the request of the players, they repeat unsolved and difficult questions.

4. Announcement of answers. The moderator reads the question and further (each time in a different order) asks for commands (calling the team number or pointing with the hand alternately) show your answers. Then he says the correct answer. Commands, who had the wrong answers, flip the card.

Summarizing

Option 1. The facilitator asks the teams to announce the number of incorrect or missing answers. The best teams are determined by the smallest number of them.

Option 2. Subject to special training on the topic, all questions, depending on the level of complexity, can be located in cells of different colors. for example, the most difficult questions are marked in red and the answer to them is defined in 4 score; less difficult - in blue (3 score); the next level is green (2 score); the lightest are white (1 score). Team representatives can sit at a special table and record the team's responses during the game (each representative monitors the opposing team), when the host announces the correct answer. At the end, the points of correct answers are calculated.

LITERARY LOTO "GAV-GAV AND MEOW-MEOW"

1. Dog, who helped the grandfather and the woman to drag the turnip out of the ground.

2. Cheerful doggie with black wool, sharp ears and small, funny sparkling eyes, because of which the girl ended up in a magical land.

3. Blind cat, comrade of Fox Alice.

4. Learned dog, with which Carlson spoke.

5. Malvina's poodle from A. Tolstoy "The Golden Key, or The Adventures of Buratino ".

6. Kitty, who got into the hat, scared Volodya and Vadik from the story of N. Nosova "Live Hat".

7. The cat from the story of E. Uspensky "Uncle Fedor, dog and cat ".

8. Dog from Book H. Garin-Mikhailovsky, which Tema pulled out of the well.

9. Doggy, whom Cheburashka and crocodile Gena introduced to the lion Chandr.

10. Mongrel puppy, the black, with a big head, on high legs, with a spot all over the forehead, from story A. Chekhov.

11. Guard dog, who was fooled by Chippolino.

12. Puppy from the poem C. Mikhalkova, who was left unattended.

13. White fluffy cat from story E. Charushina, who fished himself.

14. Black cat, bully and brawler, from the book "The Adventures of Pif".

15. Doctor Aibolit's dog.

16. Dog Gerasim.

17. Lame kitten from the Land of Liars from J.. Ro- give "Jelsomino in the Land of Liars".

18. Ellie's neighbors dog from Kansas, character of fairy tale G. Volkova "The Wizard of the Emerald City".

19. Dog from Book X. Lotman's "The Adventures of Doctor Du- littla ».

20. Little short-haired dachshund Kid from the fairy tale A. Lindgren "Kid and Carlson, who lives on the roof ".

21. The first border dog of the fighter Culkin from Yu's story. Blacksmith.

22. Mr Carrot's Snoop Dog from J.. Rodari "The Adventures of Chippolino".

23. Little hunter's dog Bulki from the fairy tale N. Nosov "The Adventures of Dunno and His Friends".

24. Ginger Hound puppy of the E story. Charushina "Friends", friends with the fox Vaska.

Beetle

Totoshka

Basilio

Ahlberg

Artemon

Vaska

Ball

Beetle

Tobic

White-fronted

Mastino

Vault

Epiphany

Hercules

Abba

Mu-mu

Coppino

Hector

Jinn

Bimbo

Scarlet

Grab

Bun

Ogarok

Wrong answers

Bishka

Gin

Tuzik

Romka

Murzik

Erofey

Barbos

Murka

Sailor

Toppino

Tomka

Leopard

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